I built a real time country guessing game using VueJS

Developing a Real-Time Country Guessing Game with Vue.js: A Showcase of Modern Web Development

In the world of web development, creating interactive, engaging browser-based games offers a fantastic opportunity to combine technical skills with creative design. Recently, I embarked on building a real-time country guessing game, utilizing contemporary frontend technologies to deliver a seamless and responsive experience. Iโ€™m excited to share this project with the community and provide insights into its development process.

Introducing the Country Guessing Game

The game, accessible at https://countryzinho.com, is a fast-paced, browser-based application where players attempt to name as many countries as possible within a set time limit. Designed to be intuitive and engaging, the game emphasizes quick thinking and keyboard interaction, making it accessible and fun for users of all levels.

Technologies and Frameworks Used

The development stack for this project includes:

  • Vue 3: The progressive JavaScript framework responsible for building a reactive and user-friendly interface.
  • Pinia: State management to handle game data such as scores, guesses, and filters.
  • Vite: A modern build tool that ensures fast development and hot module replacement.
  • Tailwind CSS: Utility-first CSS framework to craft a clean, responsive, and modern design.

These tools enable rapid development while maintaining a clean, maintainable codebase.

Key Features and Functionality

The game boasts several notable features aimed at enhancing user engagement:

  • Full Keyboard Interaction: Players can input guesses using their keyboard, providing a smooth gaming experience.
  • Instant Feedback: Immediate validation of guesses helps players stay informed and engaged.
  • Continent Filtering: Players can select specific continents to focus their guesses, adding a strategic element.
  • Time-Based Scoring: The game rewards quick guesses with bonus points, encouraging fast-paced play.
  • Early Termination: An option to end the game prematurely, giving players control over their gaming session.
  • Open Source: The project code is openly available on GitHub for review, contribution, and learning (GitHub Repository).

Development Status and Future Plans

Currently, the game is a work in progress. I am continuously exploring ways to improve both its fun factor and user experience. Suggestions around game mechanics, visual design, or UX enhancements are highly welcomed from the community.

Seeking Feedback and Collaboration

As this project evolves, I look forward


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